Search found 17 matches

by Muryan
Sun Apr 08, 2012 11:20 pm
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

That's good news! :D

I'll definitely keep the cheat -- it's a useful one to have.
by Muryan
Sun Apr 08, 2012 10:33 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I've got a new Coblyn for you (3.1.2). I've added a cheat code that toggles the preview on and off (it beeps each time you enter the code to let you know you've typed it right). By default the preview is shown, so you will need to enter the code. The code is: nopreview4me Unlike the other cheats, th...
by Muryan
Sat Apr 07, 2012 1:17 pm
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I guess it was only luck that it worked before. The Start screen uses a special OpenGL feature to create the preview image (render to texture). The preview is updated when switching to the Start screen, which is what I think is triggering the crash. Running a demo doesn't need to do anything with a ...
by Muryan
Sat Apr 07, 2012 11:03 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

The crash is inside ATI's OpenGL driver. Would you be able to check if there's a newer driver available for your video card?
by Muryan
Sat Apr 07, 2012 5:23 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I've got some questions for you which will hopefully sort put the problem. I haven't been able to get it to crash for me, unfortunately. As you've probably figured out, it would be best to stay away from full-screen mode until this crash is sorted out... - Does 3.0.4 still work OK? (Just to make sur...
by Muryan
Fri Apr 06, 2012 12:31 pm
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

Thanks. I can't make the diamonds sparkle too often, otherwise when you get a lot of them together it looks like fireworks :wink: If you're playing a BDCFF game then fireflies and butterflies should work exactly like the original Boulder Dash. If you're playing one of my level packs then things work...
by Muryan
Thu Apr 05, 2012 12:10 pm
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I've released a new version of Coblyn with better graphics and a few other improvements. Changes in v3.1.0 are: - The boulder now looks rough. - The diamond has some transparency and random sparkles. - The butterfly is much nicer... it no longer looks like a flying sausage :D - The Start screen now ...
by Muryan
Sun Feb 12, 2012 6:31 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

That's good news! I'll try to put in even more fixing to make sure it keeps working :wink:

Next I'll have a go at adding sparkles to the diamonds and making the boulders look rough.
by Muryan
Sat Feb 11, 2012 5:01 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I've got a new test version of Coblyn for you to try (v3.0.4). Hopefully this time I've completely fixed the problem! You can download it here:

http://dl.dropbox.com/u/8929082/Coblyn_Windows.zip

I'd be interested to hear if this works for you. :)
by Muryan
Thu Dec 29, 2011 10:47 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

I've got another update already :) There's a single fix in this release: the Windows version of Coblyn sometimes didn't remember to start in full-screen mode (once you set full-screen mode, it's supposed to stay that way each time you run Coblyn). The download links in my original post now point to ...
by Muryan
Tue Dec 27, 2011 5:56 am
Forum: Games: Remakes
Topic: Coblyn
Replies: 21
Views: 75996

Coblyn

It's been a while since I've released an update to Coblyn, but recently I've been busy rewriting it and there's a beta version (3.0.2) ready for anyone who would like to try it. One of the big changes is that it's now available for Windows as well as OS X! Other changes from version 2: - All new gra...
by Muryan
Thu Aug 28, 2008 10:34 am
Forum: Games: Remakes
Topic: New clone for MacOS X - Coblyn
Replies: 12
Views: 33674

I thought about the Level Pack menu option: If there are many games in there it takes a lot of time to scroll through the list. Maybe a using pageup/down keys and/or a faster selection method. Page up/down should be working already :) You can also do Home/End, or start typing the name of the level ...
by Muryan
Sun Aug 24, 2008 11:23 am
Forum: Games: Remakes
Topic: New clone for MacOS X - Coblyn
Replies: 12
Views: 33674

For the timing Coblyn doesn't try to do PAL or NTSC. Each level has a tick rate assigned to it (the number of cave scans per second), and the engine sticks to that rate exactly. With Coblyn's own levels this rate is set in each cave by the level designer. With BDCFF caves it defaults to 6 ticks/sec...
by Muryan
Sat Aug 23, 2008 12:32 am
Forum: Games: Remakes
Topic: New clone for MacOS X - Coblyn
Replies: 12
Views: 33674

I never asked this before: Did you use the original Boulder Dash engine for Coblyn or own routines? The engine inside Coblyn is my own, but it runs most BD-style games. It does all the BD1 and BD2 levels. It doesn't do things like the magic wall/amoeba conversion bug. What timing do you use? Boulde...
by Muryan
Wed Aug 20, 2008 11:29 pm
Forum: Games: Remakes
Topic: New clone for MacOS X - Coblyn
Replies: 12
Views: 33674

The thing with unlocking levels/caves is a nice idea but how to handle it with the original BDCFF game packs? Every fith cave is selectable - this should stay this way. But if you do so I would also recommend to hide a secret password for unlocking all (cheat) as it could be very depressing if ther...