Topics
Replies
Author
Views
Last Post
amoeba & demo-playing
8
Antonio
181
Tue Sep 07, 2010 6:12 pmsubotai
WinVICE : how to use the PoV-hat of a gamepad ?
0
Antonio
141
Tue Aug 10, 2010 6:15 pmAntonio
What does 'd' mean in BUTTERFLYd ?
3
Antonio
175
Sun Aug 08, 2010 9:22 pmsubotai
Random filling a map in C#
8
rjm
1366
Fri Aug 06, 2010 2:45 pmAntonio
BDCFF --> MAPS Converter / FormatPicsInHTML not working ?
1
Antonio
104
Fri Aug 06, 2010 2:34 pmArno
Boulder Dash in 4096 bytes
7
moogie
1188
Fri Mar 12, 2010 10:45 amLogicDeLuxe
Crazy Light Tools 3.0 development
[ Goto page: 1 , 2 ]
29
LogicDeLuxe
9247
Sun Feb 21, 2010 7:21 pmLogicDeLuxe
Puzzletime!
[ Goto page: 1 ... 3 , 4 , 5 ]
72
Arno
9760
Sun Jan 10, 2010 3:43 pmDustin
Ckits and new objects
4
MinerWilly
787
Mon Nov 02, 2009 9:41 pmMinerWilly
Some questions about advanced objects
1
subotai
806
Mon Sep 07, 2009 8:39 pmDustin
Celebration!! - another BD puzzle
12
Arno
1948
Mon Apr 27, 2009 1:17 pmArno
Q: BDCFF -> MAPS Converter
5
schlonkel
1316
Sun Apr 12, 2009 6:25 pmschlonkel
How to make a .D64 Disk/File?
2
johnomg
900
Wed Apr 08, 2009 4:06 amjohnomg
How to use Amoebatime?
8
subotai
1760
Sat Mar 28, 2009 7:45 amVolutar
WinVICE 2.1
5
RTADash
1238
Fri Mar 06, 2009 8:43 amjohnomg
BDCFF - RandSeed and RandomFill
3
subotai
1172
Thu Feb 05, 2009 5:16 pmsubotai
Fast crueler help
2
Sendy
1044
Tue Jan 27, 2009 12:42 amSendy
Replays, "longplays"
0
cirix
915
Fri Jan 23, 2009 3:40 pmcirix
Boulder Dash on YouTube
8
Arno
1887
Tue Jan 20, 2009 11:19 amSendy
CCS64 Questions
2
johnomg
1125
Tue Jan 13, 2009 7:20 pmArno
XDC engine development thread (alpha version)
[ Goto page: 1 ... 4 , 5 , 6 ]
75
LogicDeLuxe
11132
Mon Jan 05, 2009 11:41 pmSendy
General BDCFF questions
4
Dustin
1948
Sat Dec 13, 2008 8:45 pmDustin
[ Poll ] Do we really need Hidden Exits? Alternative ideas for XDC.
13
LogicDeLuxe
2807
Mon Oct 13, 2008 10:29 pmLogicDeLuxe
Graphics needed for remake
3
nimusi
1396
Sat Oct 04, 2008 3:39 pmCWS
PC CK
3
WauloK
1827
Tue Aug 26, 2008 6:55 pmLogicDeLuxe
Problems in BDCFF files on the home page
1
LogicDeLuxe
1552
Sun Jun 08, 2008 1:26 pmArno
x1541 cable - where to get...
1
RTADash
1192
Fri Jun 06, 2008 9:06 amLogicDeLuxe
Do you need the lower line stored in PLCK caves?
9
LogicDeLuxe
2323
Wed May 21, 2008 7:54 amLogicDeLuxe
Diego Effect Kit effects
6
Sendy
1890
Tue May 20, 2008 9:14 pmLogicDeLuxe
Is there a good and free disassembler?
0
LogicDeLuxe
1412
Mon Apr 21, 2008 8:45 pmLogicDeLuxe
Where can I get the original sounds?
2
Rocky
1605
Wed Apr 16, 2008 6:43 pmRocky
Effect Kit 3.1 != Effect Kit 3.1
4
LogicDeLuxe
1831
Fri Mar 07, 2008 12:00 pmLogicDeLuxe
Video tutorial: Crazy Light Tools v3.0 beta
1
LogicDeLuxe
1600
Mon Dec 31, 2007 3:56 amataraxy2
Help using CLCK - packing caves
4
ataraxy2
1928
Sat Dec 29, 2007 2:27 pmataraxy2
BD Sudoku
3
Arno
1989
Thu Dec 27, 2007 9:04 pmRTADash
Ideas about an advanced cave converter(C64, DAS, BRC, BDCFF)
1
LogicDeLuxe
1796
Sun Oct 21, 2007 7:39 pmRTADash
CLCK 3.0
[ Goto page: 1 , 2 ]
17
CWS
6391
Fri Oct 19, 2007 2:51 amRTADash
Tutorial 2: Design your caves with the Construction Kit
5
Arno
3541
Sat Aug 25, 2007 9:21 amArno
BDCFF->BMP Converter and BD2 graphics
7
Simon
3155
Thu Aug 02, 2007 1:44 pmRTADash
Easter Eggs in CLCK 3.0
7
LogicDeLuxe
3220
Sat Jul 28, 2007 10:11 pmLogicDeLuxe
New Element ideas
8
Sendy
3501
Sun Jul 22, 2007 10:47 amRTADash
Changing some graphics in CLCK
3
Sendy
2037
Wed Jul 18, 2007 6:36 pmLogicDeLuxe
How can I make my own maps with BDCFF > BMP program?
2
Sendy
2029
Wed Jul 18, 2007 5:49 pmLogicDeLuxe
BD3 fix - how to use?
4
RTADash
2632
Sun Jul 15, 2007 6:44 pmArno
Bugs in the original CK
2
Sendy
1829
Sun Jul 15, 2007 3:59 pmSendy
I want to make a caveset the oldskool way
7
Sendy
3229
Fri Jul 13, 2007 2:04 pmCWS
Using BDCFF>BMP converter for higher levels
1
RTADash
1639
Sat Jun 23, 2007 4:59 pmArno
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