I wonder, because I never saw a fanmade game designed for NTSC. At least no author stated so, neither does he mention his origin beeing from there. Most fanmade games seem to be made all over Europe. That leads to several possibilities.
1st: BD is a flop in those regions, ie. there are no fans.
2nd: Fans from those regions are interrested in playing all the games, but have no motivation in making their own.
3rd: Fans from those regions are not interrested in sharing their creations for whatever reason.
Anyone here from those regions? Tell us your opinion. If you don't, we are forced to assume that the 1st case is true.
Are there any BD fans from America or Japan?
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- LogicDeLuxe
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I'm from Ohio, USA, too (from the countryside around Coshocton).... and I lived in Japan for quite a few years.
My Natto-Cat BD remake is designed for PCs, with 800x600 resolution at fullscreen. I never considered NTSC or PAL or whatever, just screen resolution.
I remember playing lots of Amiga games made in Europe and sometimes having the bottom of the screen slightly clipped....
My Natto-Cat BD remake is designed for PCs, with 800x600 resolution at fullscreen. I never considered NTSC or PAL or whatever, just screen resolution.
I remember playing lots of Amiga games made in Europe and sometimes having the bottom of the screen slightly clipped....
- LogicDeLuxe
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On a PC, there is no such thing as NTSC or PAL anyways. The C64 has, as it was made for TV sets.Maupin wrote:My Natto-Cat BD remake is designed for PCs, with 800x600 resolution at fullscreen. I never considered NTSC or PAL or whatever, just screen resolution.
Most Amigas can switch between 50 and 60 Hz in software, hence that's no big deal either. If it's a really old Amiga, then this can happen, unfortunately.I remember playing lots of Amiga games made in Europe and sometimes having the bottom of the screen slightly clipped....
The C64 has hardcoded timings and can not be switched without exchanging several hardware parts, ie. not at all that easy as it is in emulators.
Resolution issues on the C64 are rather rare, as the usage outside the 320x200 area is quite limited anyways. It's usually the different timing, which prevents software from running.