I was always wondering if it is possible to convert to BDCFF original games from Atari. As I have seen, most of the BDCFF games originate from C64. Recently I've been inspired by Subotai's topic (:arrow: Link), where he presents his tool which is able to read c64 raw cave data directly from memory dump. I thought - why not to create dump on Atari and give it a try. No wonder it didn't work with Subotai's tool. I've decided then to give it another shot and I've inspected this dump in the hex editor. As the very first look looked promising, I took up the gauntlet. Then I've spent whole last evening and most of today's afternoon and here it is - one of my favourite BD's from Atari converted to BDCFF.
This particular caveset was created by some guys who introduced themselves as MapaSoft. All we know is that they were from Krakow (Poland) and it was released in 1986. I believe (but don't know for sure) it utilizes BD1 engine, since I don't see any signs of BD2 or other objects or features.
Here is the download link
I've packed it with regular zip. Inside is one file, which I've tested it with GDash and my own BD Clone against original version under Atari emulator. It looks and works fine.
I'll try to figure out if other BD releases for Atari can be also converted. But firstly I have to invent some kind of more-or-less automatic converter. To be honest - doing the conversion the way I did - is long and tirening. Most of the work had been done in hex and text editors with significant support of tool written by Peter Broadribb (decodecaves.c). All in all, digging byte by byte with bare hands isn't something I'd like to do with hundreds of available BD's from Atari
Anyway feel free to test this BD game by MapaSoft. I'm almost sure that most of you haven't ever seen this caveset.
Best, Peter
EDIT: I've corrected BDCFF file. Now the colors are the same as in Atari version.