Could this be the best game ever made? I can't get enough of it
I've had a desire to program a version for a platform for years and have often designed graphics for that platform. For example, when the GBA came out I designed graphics for it but never programmed the game. Mostly because I read what a pain it would be for anyone to get the game on their GBA.
I'm curious though to know what is the lowest spec machine Boulderdash has been successfully ported to and what limits it imposed. I am a fan of an old 8bit machine from the 80s which wasn't as popular as most. I'd like to try and code a version of BD for it, but not sure if it'd cope. It has no sprites or anything.
I was going to code most of it in C and do the cave drawing viewport in Assembly to try and speed things up but at that rate maybe I should do the whole dang thing in Assembly
Oh yeah. My Sony Ericsson K800i has a new wallpaper - a screenshot of a level of BDii and my new ringtone is David Filskov's remix of the BD1 theme tune hehe