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Posted: Thu Dec 30, 2021 10:59 am
by Agetian
Should be fixed in the upcoming version, you can test the changes in the current upstream source. I changed the font visualization in C64 mode so that it uses standard-sized letters - sadly, it means a little less text can be fit into things, but at least it doesn't cause weird side effects because the downscaled letters are sub-tile size
If everything works fine, I'll release a new version tomorrow with these fixes in.
- Agetian
Posted: Thu Dec 30, 2021 1:26 pm
by zsom
Agetian
Intermission is fine.
The font in c64-style is much better now.
Thank you.
Posted: Fri Dec 31, 2021 6:59 am
by Agetian
Thanks a lot for the input, guys! I wish you all a happy New Year!
UPDATE (12/31/21): Version 1.1.4 has been released. It's a bugfix/polish release that addresses the following issues:
* Fixed scrolling in intermission caves in C64 mode. Now intermission caves do not scroll and only show the top left corner of the cave.
* Improved visualization of text and popups in C64 mode, now the font is larger, so there's less allowed amount of text, but there are no glitches with sub-tile rendering (oddly colored tiles, gaps between letters, etc.)
* Fixed the text centering routine which in some cases broke through the boundary of the popup window (will now break text mid-word if necessary in order to stay within bounds).
- Agetian
Posted: Fri Dec 31, 2021 10:36 am
by zsom
Agetian
I also wish you and everyone on the forum a happy new year.
May Boulderdash be with us ...
Posted: Fri Dec 31, 2021 4:37 pm
by Agetian
Thank you so much, zsom!

Yeah, absolutely!
- Agetian
Posted: Mon Feb 07, 2022 1:42 am
by BadDog73
This is great!
I have some issues to report
-timing seems a little uneven rather than smooth. I have a fast Ryzen PC so it doesn't seem to be a hardware limitation.
-I tried playing Boulderdash 1&2 bcdff files from the download section, but there are errors.
-slight flashing while scrolling. Just a little bit uncomfortable.