Ok, soooo Rockford got a rocket launcher:
http://www.youtube.com/watch?v=EEgMa0PP9F4 .
Here it is, a new version, which can be downloaded from the usual URL,
http://code.google.com/p/gdash/ .
It is still considered alpha. However, many new features are added and bugs are fixed:
- new rocket launcher element
- joystick support fixed
- different options window and keyboard control settings window
- settings in editor mode
- intermission reloading bug fixed
- replay saver freezes fixed
- strange particle colors on mac ppc fixed
- compiling on older c++98 compilers (util.cpp:174) fixed
- opening directory on pressing l and c - fixed
- cave importing: caves with zero time -> 999s, fixed
- lots of new caves imported from arno's boulder dash game base
- any2gdash importer integrated into gdash. gdash can now load vice c64 snapshots and memory dumps directly.
- title screen bad positions of tex for Boulderdash-ux.bd, fixed
- alt+enter for fullscreen (f11 still works)
- particle effects for very small caves - fixed
- non-black backgrounds work again
- CWS boulder 3 (nitro acid cave) scrolling problem fixed
- game help in editor works again
- volume setting on f9 for game
- pressing 'up' to go back in settings window works again
- brc import color fix
- editor saving file bug fixed
- rockford + guards explosing timing problems fixed (rockford could touch the fireflies sometime)
- pal emulation tuned a bit
- pal emulation for particle effects
- crash on loading files with own title screen fixed
- translations updated
- translation loading fixed
Regarding bugs: sometimes I receive duplicated bug reports, and sometimes there are bug reports for gdash floating around in another topics in these forum (for example, in the xdc topic). There is a bug report tool provided by google on the google code website (
http://code.google.com/p/gdash/issues/list), in which anyone can report any kind of bug. Files, for example screenshots can be attached, too. Please use that tool, I think it would greatly help me.
Regarding translations: it would be nice to have the game in other languages, so I'm looking for translators.

If anybody is a native speaker of English, corrections on that version are welcome, too!