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Posted: Fri Jun 15, 2018 6:14 pm
by Arno
Welcome Giorgos! :)

Posted: Fri Feb 07, 2020 2:58 pm
by CWS
I'm just wondering if there will be any update to GDash? It's been quite a while since last update...

I tried the Windows version of GDash lately and noticed that the window size/settings of the editor window is not saved. Can this be fixed?

And I found a really nice suggestion for the moving up and down animation:
https://www.forum64.de/wcf/index.php?at ... -down-gif/

And this new Firefly animation also looks very appealing:
https://www.forum64.de/wcf/index.php?at ... nim04-gif/

Posted: Sat Feb 08, 2020 3:07 pm
by CWS
As I bought a nice retro bluetooth gamepad lately an option to use this in GDash would also be very much appreciated!

Posted: Sat Feb 08, 2020 10:29 pm
by Arno
CWS wrote:And I found a really nice suggestion for the moving up and down animation:
https://www.forum64.de/wcf/index.php?at ... -down-gif/

And this new Firefly animation also looks very appealing:
https://www.forum64.de/wcf/index.php?at ... nim04-gif/
These links don't work for me; I get an 'access denied'...
Is there another way to view these animations?

Posted: Sun Feb 09, 2020 11:54 am
by CWS
How to post pictures here?

Posted: Sun Feb 09, 2020 2:02 pm
by Arno
CWS wrote:How to post pictures here?
No problem. I've just created an account at Forum64 and I could see the pictures. :)

Posted: Mon Feb 10, 2020 2:55 pm
by CWS
Looking interesting, don’t they?

Maybe you can post the two animated gifs here...

Posted: Tue Feb 11, 2020 8:13 pm
by Arno
These are the two pics:

Image

Image

Posted: Wed Feb 12, 2020 10:50 am
by CWS
Did anybody notice that OpenGL does not work in newer MacOSes (tried it on MacOS 10.12)? Using the MacPort version 20180129. Only SDL and GTK works. But without OpenGL no smooth scrolling is possible.

Posted: Sat Mar 14, 2020 7:22 pm
by Chris Neilson
Hey. Nice pic, where get one from?

Posted: Sun Oct 04, 2020 10:21 am
by Buchu!!
hmm...
no post for over half year. :roll:

is "20180129 unstable" latest ?
no update since then ?

Posted: Sun Oct 04, 2020 12:50 pm
by CWS
Cirix does not have time for Gdash

Posted: Tue Oct 06, 2020 8:09 pm
by Dustin
But I can recommend GDash anyway! It has very few bugs on my Windows, and I made >20 games with it without (many) problems :)

Posted: Sun Mar 14, 2021 1:19 pm
by Dustin
A kind of bug and how to fix it easily.

Hi guys, I've used an older GDash version for years, but now I've got a new laptop so I downloaded the latest version. There's a kind of bug that can be annoying - it slows down considerably if many boulders fall simultaneousely. However, this can easily be fixed by disabling the "partice effects" in Settings --> graphics --> last checkmark.
I'm not sure whether this has already been posted earlier, but better twice than not at all! :D
So if anyone has the same problem, perhaps this could help you :)

Posted: Sat Apr 24, 2021 6:39 pm
by altermaven
I can vouch for GDash. I've spent a great amount looking into the levels just to see how things ticked, before I started working on designs of my own. The editor makes it pretty easy, and saving the cavesets in BDCFF makes them portable, but until I figure out how to manipulate CLCK (and make VICE64 recognise my mouse!) I'm sticking to GDash for the time being.

One day, when I have more patience.. ;)