Posted: Fri May 02, 2014 9:28 pm
A new release is in development, but I still have to fix some things. So it will take a few days til the next release.
I improved the implementation of the effect "falling diamond converts to element" for all engines (Bd1,Bd2,PLCK & CrLi). The engine specific differences are implemented. A wide-screen mode will be available and the intermissions are displayed in the current video mode (PAL, NTSC, Mode 13h,...) And I have to fix some minor issues in the editor.
Screenshot of wide-screen PAL mode:

I improved the implementation of the effect "falling diamond converts to element" for all engines (Bd1,Bd2,PLCK & CrLi). The engine specific differences are implemented. A wide-screen mode will be available and the intermissions are displayed in the current video mode (PAL, NTSC, Mode 13h,...) And I have to fix some minor issues in the editor.
Screenshot of wide-screen PAL mode:

