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Where they actually aware of the intermission bug on PAL?

Posted: Sat Sep 06, 2008 3:24 pm
by LogicDeLuxe
I noticed something interesting on this cover scan:
http://www.mobygames.com/game/c64/bould ... rId,99471/
"Three playable intermissions" :lol:

Posted: Sat Sep 06, 2008 10:51 pm
by RTADash
That's great! :lol: I don't think they have a clue that it was originally made for NTSC systems. :?