Wormlike player and/or enemies
Posted: Fri Jul 10, 2009 1:51 pm
Hi.
Does anyone know BD clone, where player and/or enemies are wormlike instead of filling just one square. If there's no that kind of clone, one could implement it.
What kind of rules do you think would be the best for this kind of clone.
If player would be wormlike, he could e.g. grow when collecting diamonds, like in game Snake. Do you think that player in some situation could also become shorter.
Would it be good idea that player would die only if his head would hit enemy or boulder would fall to head. Rest of the worm's body would be invulnerable.
Also, enemy worm would die only if boulder would fall to its head or head would hit to amoeba.
Does anyone know BD clone, where player and/or enemies are wormlike instead of filling just one square. If there's no that kind of clone, one could implement it.
What kind of rules do you think would be the best for this kind of clone.
If player would be wormlike, he could e.g. grow when collecting diamonds, like in game Snake. Do you think that player in some situation could also become shorter.
Would it be good idea that player would die only if his head would hit enemy or boulder would fall to head. Rest of the worm's body would be invulnerable.
Also, enemy worm would die only if boulder would fall to its head or head would hit to amoeba.