Page 1 of 1

wichtel-mine

Posted: Sun Feb 21, 2010 12:07 am
by wichteltom
Hi,

here is my JavaScript Boulder Dash Clone called "Wichtel-Mine".
It runs in your Browser (tested with FF, Opera and IE).

Its a German Site, hope, thats no problem ;)
But all you Rockfords are aware of what is possible, so i think you know the Rules.

No Money, No Registration necessary.
Its a hobbymade project.

http://www.wichtel-mine.de
(JavaScript must work)

Have Fun!

Posted: Mon Feb 22, 2010 7:44 am
by CWS
Really nice! :) Scrolling is a little big jerky but the game has really good physics! :)

Posted: Tue Feb 23, 2010 6:13 pm
by Dustin
For me, it is a bit difficult to distinguish boulders and diamonds...

Posted: Sat Feb 27, 2010 5:50 pm
by wichteltom
Grey rocks and blue diamonds look like the same? :shock:

Will see, what i can do, to make scrolling more comfortable...
edit: Now with smoother scrolling


My favourite Freeware-Remake is this:
http://www.caiman.us/scripts/fw/f2107.html

Posted: Sat Feb 27, 2010 11:26 pm
by CWS
wichteltom wrote:Grey rocks and blue diamonds look like the same? :shock:

Will see, what i can do, to make scrolling more comfortable...
edit: Now with smoother scrolling


My favourite Freeware-Remake is this:
http://www.caiman.us/scripts/fw/f2107.html
Boulder Remake is not bad. But as soon as GDash appeared, BR is not that interesting anymore...

Posted: Mon Mar 01, 2010 1:42 am
by wichteltom
Gdash seems to be closer to the orignial.
Total retro.

I will play it, but too much retro loving is the wrong way, i think...
The little Fieldsize is not good.
And the User-Menue is more than aweful.

But the game is very nice :)

Posted: Mon Mar 01, 2010 3:42 pm
by CWS
You can make the window bigger if you want. And you can double or triple the graphics size in the prefs!

Posted: Tue Mar 02, 2010 5:02 pm
by wichteltom
Yes, I see.
Now my game window is ok.

First reading is better ;)

Posted: Fri Mar 05, 2010 11:58 pm
by wichteltom
GDash: After using the really bad menue, now i have a wide screen play with good visible graphics.

So much Levels! :)

And two from Arnos's Levels i played until, i will try to implement them in Wichtel-Mine.

And dont' forget, this is here the Subject: wichtel-mine

Posted: Fri Apr 02, 2010 8:16 pm
by wichteltom
Now, here is my first attempt to implement the amoeba in "wichtel-mine": Level 50.

This was a little bit complicated... ;)

http://www.wichtel-mine.de

Posted: Fri May 07, 2010 10:25 pm
by wichteltom
Bad Scrolling...

I made a full screen version (link at wichtel-mine.de).
If your screen is able to show the complete Level, you should use this version.
Here is no scrolling necessary.

And some more Levels are available.