Boulder Dash Portal (Remake, Win)

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aktivo
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Boulder Dash Portal (Remake, Win)

Post by aktivo »

My Boulder Dash remake for Windows, Match 2012:

Updated: 8. 10. 2018, v1.31 (change XNA to MonoGame)

DOWNLOAD LINK: https://ulozto.sk/!7GGl9XDds5RI/boulderdashportal-zip (~8 MB)
PASSWORD: BoulderDashPortal


Hardware Requirements:
- Pentium IV, 250 MB RAM, 20 MB HDD, Graphics Card support XNA 4 Profile

Operating system:
Windows XP / 7 / 8 / 8.1 / 10

Software Requirements:
Microsoft .NET Framework 4.5
MonoGame v3.7 (required DLL included)

Caves:
BD include some new easy caves (9), demostrates new feature.
Include also old BD I, II, III caves (60) and Arno Caves (160).
if you want switch cave collection, you must rename specified XML file.

Small documentation included.
Last edited by aktivo on Mon Oct 08, 2018 10:32 am, edited 2 times in total.
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paul_nicholls
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Location: Tasmania, Australia

Post by paul_nicholls »

Your boulder dash game looks good, but it runs so slowly on my Vista machine that it is almost unplayable :(

I notice that it seems to have been created using some Delphi version looking at the icon...am I right? :)

cheers,
Paul
aktivo
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Post by aktivo »

paul_nicholls wrote:Your boulder dash game looks good, but it runs so slowly on my Vista machine that it is almost unplayable :(

I notice that it seems to have been created using some Delphi version looking at the icon...am I right? :)

cheers,
Paul
Yes, it is C++Builder.
I'm working on new version. It's works ok on Vista or Windows 7 (32/64) at 1920 x 1200 resolution or greater. Microsoft XNA 4 required (~8 MB).
Comming soon....
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paul_nicholls
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Location: Tasmania, Australia

Post by paul_nicholls »

Looking forward to it :)

The only downside is that my max resolution on my home laptop is 1336 x 768
Ultron
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Re: Boulder Dash Portal (Remake, Win)

Post by Ultron »

HEY.

I've finished all (9) stages in B.D.Portal (it's very nice idea with portals and pull boulders), but i cannot open another stages :O

You wrote:
"(...) if you want switch cave collection, you must rename specified XML file. (...)"

Can You explain me, what exactly i should do?
aktivo
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Posts: 5
Joined: Wed Nov 11, 2009 1:29 pm

Re: Boulder Dash Portal (Remake, Win)

Post by aktivo »

Ultron wrote:HEY.

I've finished all (9) stages in B.D.Portal (it's very nice idea with portals and pull boulders), but i cannot open another stages :O

You wrote:
"(...) if you want switch cave collection, you must rename specified XML file. (...)"

Can You explain me, what exactly i should do?
For example: You can rename 'BoulderDashPortal.xml' to 'BoulderDashPortal.xml_old' and rename 'BoulderDashPortal.xml_CLASSIC' to 'BoulderDashPortal.xml'.
Program always use BoulderDashPortal.xml''.
CLASSIC - mean Boulder Dash I, II and III, but my engine is not same as original. :-( I apologyze for this.

You can also create your own cave set, with your own caves.
I want implement some new elements in future. ;-)

Ultron
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Joined: Sun Sep 09, 2012 12:51 pm

Post by Ultron »

Hello.

Thank You very much for games and solutions hot to rename files.
The game is very very good (even perfect). I bought Boulder Dash Rocks! and Boulder Dash XL but only in this second title there is few stages of old, good and original Boulder Dash.
:shock:
Another matter is that You should contact with (I don't know exactly - for example First Star Software or Calypso) and show them your work. It's 30th anniversary of B.D. soon, so they should do Boulder Dash anthology or something, especially with accent for 8-bit series (i hope that B.D.Portals would be there but with more stages).

Thank You very much again. I've been waiting very long for original B.D. on my PC. 8)
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CWS
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Location: Austria - Europe

Post by CWS »

If you contact FSS they will certainly prohibit distribution of your game. They are meaner than Microsoft... :(
aktivo
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Re: Boulder Dash Portal (Remake, Win)

Post by aktivo »

I updated my remake.
Now using dotnet framework 4.5, and MonoGame 3.7 instead of XNA 4.
Work on Windows 10 too.
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