Cave Map Viewer
Posted: Thu May 31, 2012 10:19 pm
Hello,
I'm working on a program that creates cave maps from the data of a memory dump. It uses the original graphics and color informations that are stored in the memory dump. I was inspired by Arno's BDCFF to map converter.
The program is in an very early stage. So for the moment, it is only possible to open memory dumps. Saving or exporting the cave data is (not yet) supported. The program uses the original graphics and color information from the memory dump to create the pictures of the different caves.
If you want to give it a try, you can get it from here: Cave map viewer (direct link)
The program is standalone (no installation is needed). You can use the emulator of your choice to create the memory dump. I used VICE for my tests. But, it should also work with any other emulator.
support:
- bd1, bd2, plck engine
- dirt mod (all three engines)
- cave selection (all three engines)
todo:
- many things like an export function
I hope that you like it.
I'm working on a program that creates cave maps from the data of a memory dump. It uses the original graphics and color informations that are stored in the memory dump. I was inspired by Arno's BDCFF to map converter.
The program is in an very early stage. So for the moment, it is only possible to open memory dumps. Saving or exporting the cave data is (not yet) supported. The program uses the original graphics and color information from the memory dump to create the pictures of the different caves.
If you want to give it a try, you can get it from here: Cave map viewer (direct link)
The program is standalone (no installation is needed). You can use the emulator of your choice to create the memory dump. I used VICE for my tests. But, it should also work with any other emulator.
support:
- bd1, bd2, plck engine
- dirt mod (all three engines)
- cave selection (all three engines)
todo:
- many things like an export function
I hope that you like it.