Continuation of BD1- Levels 6-10
Posted: Tue Nov 13, 2007 9:38 pm
Hi altogether!
I hope you like my first game! Before I work more at RockFort 2, I'm actually making a continuation of Boulder Dash 1, Levels 6-10, since to my mind, most of the caves aren't fully utilised and could even be much harder.
I want to stay very close to the original and therefore only want to change random seeds (and add some "random" elements here and there), SLIGHTLY change the densities of the random elements (few exceptions must be permitted; e.g. in cave D, I changed the boulder density drastically) and change DR and time (also amoeba time, magic time and so on.) I make it with boulder remake again, and therefore orientate at this BD1 version.
But I need your help with some caves!
-cave I: do you find lv.4 or 5 harder? Do you find it good that you have to know that it's much better to start at the right side at I/4 (whereas at lv.5, the problem is rather the 90 DR)?
-cave K: Personally, I find the lv 3 version hardest. Level 5 is quite easy to me, above all due to the plenty time( whereas at lv.3, I only hurry into the goal with less than ten seconds left...) Which level do you find hardest and why?
-cave O: Personally, I HATE O/4 (I mostly lose all my 9 men here!) and find it much harder than level 5, because you must enter the "funnel" by the left side, release this silly firefly in order to do that and cannot really clear the space above the magic wall before starting to convert.
What do you think?
-cave P: Here P/5 is, to my mind, nearly easier than P/1! Only twelve diamonds needed ans many many boulder above the walls! I think it's best to ignore lv 5 and let P/6 tie in with P/4 instead, wouldn't it?
I'd be very thankful for some statements to these caves in order to gat a preferably good objective impression about what you find easy and difficult.
I hope you like my first game! Before I work more at RockFort 2, I'm actually making a continuation of Boulder Dash 1, Levels 6-10, since to my mind, most of the caves aren't fully utilised and could even be much harder.
I want to stay very close to the original and therefore only want to change random seeds (and add some "random" elements here and there), SLIGHTLY change the densities of the random elements (few exceptions must be permitted; e.g. in cave D, I changed the boulder density drastically) and change DR and time (also amoeba time, magic time and so on.) I make it with boulder remake again, and therefore orientate at this BD1 version.
But I need your help with some caves!
-cave I: do you find lv.4 or 5 harder? Do you find it good that you have to know that it's much better to start at the right side at I/4 (whereas at lv.5, the problem is rather the 90 DR)?
-cave K: Personally, I find the lv 3 version hardest. Level 5 is quite easy to me, above all due to the plenty time( whereas at lv.3, I only hurry into the goal with less than ten seconds left...) Which level do you find hardest and why?
-cave O: Personally, I HATE O/4 (I mostly lose all my 9 men here!) and find it much harder than level 5, because you must enter the "funnel" by the left side, release this silly firefly in order to do that and cannot really clear the space above the magic wall before starting to convert.
What do you think?
-cave P: Here P/5 is, to my mind, nearly easier than P/1! Only twelve diamonds needed ans many many boulder above the walls! I think it's best to ignore lv 5 and let P/6 tie in with P/4 instead, wouldn't it?
I'd be very thankful for some statements to these caves in order to gat a preferably good objective impression about what you find easy and difficult.