Search found 39 matches

by igormakovsky
Tue Jul 29, 2025 10:46 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

If to speak about the included levelset. I follow some youtube channels and observe awesome levels there, that I don't know where to get. I can't seem to find them in the provided archive. For example, Trischi83 and his awesome expert levels, like this one https://youtu.be/2XtrQqCsTLc?si=-gDOZ769KVN...
by igormakovsky
Sun Jun 08, 2025 10:17 am
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Thanks a lot for the new version! We've missed the significant date, which is 22th of May. It was 1 year since the first pre-release of 4.4.0.0, that is the symbol of a BD reborn for me. Can you help me with creating a new caveset? I'm forward to create my first levelset and don't how to start fresh...
by igormakovsky
Tue Feb 25, 2025 12:41 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Hello!

Is it ok, that collecting clocks leaves dirt behind? That stops rockford for 1 frame and makes it impossible to run through without being hit by the boulder.

https://igormakovsky.com/asmysl/bd-clock.mp4

Just interested. Is that how it really has to work?
by igormakovsky
Thu Dec 26, 2024 3:12 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

That's for sure, best xmas present ever! :D I'm sure that would've been my dream at the age of 6 when I've launched Boulder Dash for the first time on my Speccy with dad. Can anybody check if the following snapping behaviour is fine for the true BD engine, please? Snapping jewels to the left makes e...
by igormakovsky
Sat Dec 21, 2024 12:55 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Btw, if to speak about new BD style graphics. Am I right, that its main "feature" is constant coloring?
by igormakovsky
Fri Dec 20, 2024 2:33 am
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

So I would stick with the current limit for now, unless more people ask for it I got the point, thank you! Anyway, if you try to play 128x128 cave and make a border run (which will take rockford from top to bottom, for example), that will make the screen scroll forever until making it to the other ...
by igormakovsky
Mon Dec 16, 2024 12:00 am
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

This pre-release teasing is like waiting for the xmas present. I just thought, that if we speak on playing Boulder Dash without any limits, then why'll we stick to max 128x128 playfield, rather than allow much more space for the level just because, why not? I can notice that it might look inconvinie...
by igormakovsky
Mon Dec 02, 2024 11:15 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

If I'd be Rockford, then I'd think I got to boulderdash heaven playing this new version! :D :D :D
by igormakovsky
Thu Nov 28, 2024 8:01 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Been playing original Arno Dash levels and encountered a bug that makes it impossible to start a cave without dying:

This is the screencast of Arno Dash 02, 17th cave
https://igormakovsky.com/asmysl/arnodash-02-17.mp4

PS. Still waiting for new Bdash version patiently :oops:
by igormakovsky
Tue Oct 08, 2024 1:49 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Hello! Is it ok, that rockford has to die when exiting room that makes him touch enemies that border the exit door? This is the example: https://i.ibb.co/SQhgBbH/Screenshot-2024-10-08-at-15-43-11.png Taking opportunity, want to ask if the development of the RnD GDash goes well for this heroic move. ...
by igormakovsky
Tue Aug 27, 2024 10:54 am
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

artsoft wrote: Tue Aug 27, 2024 9:47 am Thanks for reporting this small, but nasty looking graphical bug. :)
Thank you very much. Actually, I disliked this space theme very much, been fan of original BD design with clear empty spaces. But, anyway, I appreciate for your attention towards such small details.
by igormakovsky
Sat Aug 24, 2024 8:13 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

Been playing BD3 with space tileset, while toggle smooth moving on. Noticed that snapping, which replaces the tiles with "space" looks pretty confusing when something is drawn in it: Space (empty) sprite being moving towards the direction of snapping. That's not a bug, that's just how RnD ...
by igormakovsky
Fri Aug 16, 2024 9:41 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

I can hardly name a right color through RRGGBB format in editor.

Can you, please, add some color palette, like in Photoshop, where you can choose the right color with a cursor?

Image
by igormakovsky
Fri Aug 16, 2024 9:38 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475726

Re: Rocks'n'Diamonds with GDash game engine

When setting this to "Milliseconds", you should not encounter any delays or slowdowns
Yes, it's just how you said! Thanks!
by igormakovsky
Fri Aug 16, 2024 8:38 pm
Forum: Games: 8-bit
Topic: Caves and levels in original BD games
Replies: 7
Views: 45431

Re: Caves and levels in original BD games

...the level editor of R'n'D only supports working with map based levels, but not "BD style, constructed caves"
In other words, it is exactly like it was in original BDKit, am I right?

Image