Search found 4 matches
- Sun Jun 23, 2024 7:14 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 182
- Views: 475732
Re: Rocks'n'Diamonds with GDash game engine
Thanks for making it easy for me to play all these gdash levels without having to mess around with figuring out how to build gdash.
- Sun Jun 23, 2024 2:51 pm
- Forum: Games: Remakes
- Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
- Replies: 2
- Views: 16718
Re: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
I've added expanding walls & slimes, so now I've implemented almost all of the functionality of BoulderDash. Commented items still need to be added. Inbox is handled in the levels table so the functionality already exists.: return { nodes = { [" "] = {name = "air"}, [".&...
- Fri Jun 21, 2024 4:02 am
- Forum: Games: Remakes
- Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
- Replies: 2
- Views: 16718
Re: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
Looking for people to help create levels. If you want to help and have questions you can contact me by right click this link https://content.minetest.net/packages/Neuromancer/boulder_dig/ and say open in new window. (or just google mintest boulder_dig). I just added a pseudo bdcff format capability....
- Sun Apr 21, 2024 7:44 pm
- Forum: Games: Remakes
- Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
- Replies: 2
- Views: 16718
Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
I'm remaking Boulder Dash in the Open Source voxel engine Minetest. It's kind of Boulder-Dash meets Minecraft. It's in its very early stages. Would love to get your thoughts. Hopefully at some point I will support a 3D version of BDCFF format. I think where each [map] is 1 vertical layer. For some r...