Search found 4 matches

by neuromancer
Sun Jun 23, 2024 7:14 pm
Forum: Games: Remakes
Topic: Rocks'n'Diamonds with GDash game engine
Replies: 182
Views: 475732

Re: Rocks'n'Diamonds with GDash game engine

Thanks for making it easy for me to play all these gdash levels without having to mess around with figuring out how to build gdash.
by neuromancer
Sun Jun 23, 2024 2:51 pm
Forum: Games: Remakes
Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
Replies: 2
Views: 16718

Re: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest

I've added expanding walls & slimes, so now I've implemented almost all of the functionality of BoulderDash. Commented items still need to be added. Inbox is handled in the levels table so the functionality already exists.: return { nodes = { [" "] = {name = "air"}, [".&...
by neuromancer
Fri Jun 21, 2024 4:02 am
Forum: Games: Remakes
Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
Replies: 2
Views: 16718

Re: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest

Looking for people to help create levels. If you want to help and have questions you can contact me by right click this link https://content.minetest.net/packages/Neuromancer/boulder_dig/ and say open in new window. (or just google mintest boulder_dig). I just added a pseudo bdcff format capability....
by neuromancer
Sun Apr 21, 2024 7:44 pm
Forum: Games: Remakes
Topic: Remaking Boulder Dash in 3D OpenSource voxel engine Minetest
Replies: 2
Views: 16718

Remaking Boulder Dash in 3D OpenSource voxel engine Minetest

I'm remaking Boulder Dash in the Open Source voxel engine Minetest. It's kind of Boulder-Dash meets Minecraft. It's in its very early stages. Would love to get your thoughts. Hopefully at some point I will support a 3D version of BDCFF format. I think where each [map] is 1 vertical layer. For some r...